
#ifndef bee_TextureTools_h
#define bee_TextureTools_h
#pragma once

#include <string>

namespace bee
{
	// for the moment, just does JPEG
	bool SaveGLScreenShot( const std::string & a_FileName, unsigned short a_Width, unsigned short a_Height, bool a_QualitySuperb = false );
}

#endif // bee_TextureTools_h


/***
    Copyright 2008-2012 Dr D Studios Pty Limited (ACN 127 184 954) (Dr. D Studios)

    This file is part of anim-studio-tools.

    anim-studio-tools is free software: you can redistribute it and/or modify
    it under the terms of the GNU Lesser General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    anim-studio-tools is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU Lesser General Public License
    along with anim-studio-tools.  If not, see <http://www.gnu.org/licenses/>.
***/
